Blender

We love Blender, it’s our preferred 3D program. Blender is open-source, free to download and use, and has a strong network of users and technical resources. Blender matches the quality of even the most advanced 3D programs, such as 3ds Max, Maya or Cinema4D.

We naturally also use other software, but the majority of what we create is made with Blender. This also ensures that you will be able to access the original source files for the project yourself, without having to invest in expensive 3D software.

We donate a percentage of our earnings each month to the Blender Foundation, to ensure its continued development and accessibility for everyone.

Software and workflows

Besides Blender, we naturally also have knowledge of many other software programs, see a selection below:

  • 3D software: Cinema4D, Maya and 3dsMax.

  • 3D real-time: Unreal Engine, Enscape and Lumion.

  • CAD software: We have over 15 years of experience using Inventor, SolidWorks and AutoCAD.

We always have access to the latest generations of PC hardware, graphics cards and VR headsets.

Our internal project management tools and internal work procedures ensure you an efficient workflow.

Keeping things organized

Keeping things organized is not just a good habit – it’s a prerequisite for delivering successful 3D projects – we ensure we have an organized project structure, efficient internal workflows and internal procedures that guarantee you that everything is in order.

  • 3D software: Cinema4D, Maya and 3dsMax.

  • Clear project management: We use effective project management tools and methods to ensure that all projects run smoothly and are delivered on time.

  • Quality: Our structured workflows ensure high and consistent quality in all our deliverables.

We always have access to the latest generations of PC hardware, graphics cards and VR headsets.

Our internal project management tools and internal work procedures ensure you an efficient workflow.

AI?

AI is a fascinating and very useful tool – we follow the development closely – however, in many cases with current technology as of 2025, it’s still control over specific details where AI image and video generation and traditional 3D work still cannot be compared – AI requires very clear descriptions, often in text, and it’s difficult to achieve the same kind of control over details that traditional 3D work provides.

We are relatively neutral in our attitude towards AI, but we see AI as a good supplementary tool in our toolbox, and we look forward to following the development.

Keeping up with the latest developments We are always updated with the latest hardware